We check out to see if this Vampire-Based stealth action action truly sucks.
July 27, 2007 | 12:01 AM PSTby: John Thomas Perkowski
The Vampire enemies seem to fit the mold of scary inhuman monsters well. They start out as looking as normal humans, but once they see you, they morph into their Vampire form. Your Radar is designed to show their vision cone... in theory. In reality, the radar often gets it wrong. Sometimes they are blind and sometimes they see you in complete darkness from a mile away. In the end you learn NOT to rely on the Radar and make educated guesses. In order to make up for this sheer annoying concept, enemies are given what I like to call the “Deer-in-Headlights” spotting system. If a Vampire spots you, you see a brief flash of eyes on the screen. You now have five full seconds to hide again before they morph into killing form and eat you. Assuming you can find someplace to hide in those five seconds, they forget all about you almost instantly. Nobody raises an alarm or calls a buddy; Your instantly forgotten.
Adding to these annoyances is completely linear level design that still manages to be confusing. How annoying can it be to only have one real path to go but not know which what that is? This game will educate you on that fact, and you will put it down in moments. Lloyd and his team's movements are animated adequately. They aren't anything special, but neither are they distracting. True to this game's Splinter-Cell like roots, he has all sorts of special movement options from low crawling, pipe clinging, and mantling. The problem is its something we've seen before and so much better in a lot of other games.
What is distracting is the game's use of rain. With the word Rain in the title, you of course expect to see cool water effects. To its credit, the game gets a lot of those effects perfectly. However, there are two parts than can get distracting. The rain always flows in the same direction on Lloyd's suit, from top to bottom, no matter what position he is in. It can be sometimes hard to notice, but say Lloyd was to raise his arms above his head. Miracle of miracles, the rain flows upwards on his arms! If he gets knocked down, the same thing happens. You wouldn't normally notice it as that only happens when Lloyd dies, but since he dies a LOT, you will notice it. Also, if Lloyd ducks under some shelter outdoors, like under a low overhang or underneath a tree, the rain still drips on his suit despite being sheltered.
Being a video game reviewer is definitely a great job... most of the time. I've played Extreme Skydiving and The Simpsons Wrestling. This game can't possibly be worse than those two, can it? It is. In the end, the game suffers from the biggest sin you could think of: It’s just not fun to play. Derivative design, illogical gameplay concepts, overpowering enemies, hit or miss stealth, and useless weapons all add up to, literally, one of the worst games I have ever played. AVOID.
Adding to these annoyances is completely linear level design that still manages to be confusing. How annoying can it be to only have one real path to go but not know which what that is? This game will educate you on that fact, and you will put it down in moments. Lloyd and his team's movements are animated adequately. They aren't anything special, but neither are they distracting. True to this game's Splinter-Cell like roots, he has all sorts of special movement options from low crawling, pipe clinging, and mantling. The problem is its something we've seen before and so much better in a lot of other games.
What is distracting is the game's use of rain. With the word Rain in the title, you of course expect to see cool water effects. To its credit, the game gets a lot of those effects perfectly. However, there are two parts than can get distracting. The rain always flows in the same direction on Lloyd's suit, from top to bottom, no matter what position he is in. It can be sometimes hard to notice, but say Lloyd was to raise his arms above his head. Miracle of miracles, the rain flows upwards on his arms! If he gets knocked down, the same thing happens. You wouldn't normally notice it as that only happens when Lloyd dies, but since he dies a LOT, you will notice it. Also, if Lloyd ducks under some shelter outdoors, like under a low overhang or underneath a tree, the rain still drips on his suit despite being sheltered.
Being a video game reviewer is definitely a great job... most of the time. I've played Extreme Skydiving and The Simpsons Wrestling. This game can't possibly be worse than those two, can it? It is. In the end, the game suffers from the biggest sin you could think of: It’s just not fun to play. Derivative design, illogical gameplay concepts, overpowering enemies, hit or miss stealth, and useless weapons all add up to, literally, one of the worst games I have ever played. AVOID.
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