Kombo : : : PS3 | 360 | Wii | Cube | Xbox | PSP | DS | Forums | Podcasts

AROUND KOMBO:
REVIEW
Mass Effect 2
Definitely not over-hyped.
BLOG
My Xbox is Sexy
Kill Screen #7
BLOG
The Moody Gamer
Do you have gaming ADD?
Supreme Commander
Console
Xbox 360
Publisher
Aspyr
Genre
Real-Time Strategy
Developer
Gas Powered Games
Release Date
06/23/08
ESRB Rating
Teen
StumbleUpon Toolbar  
Posted by:
Ryan Olsen
Reviews Director
REVIEW
Supreme Commander
July 9, 2008 | 5:58 AM PST

Kombo's Review Policy: Our reviews are written for you. Our goal is to write honest, to-the-point reviews that don't waste your time. This is why we've split our reviews into four sections: What the Game's About, What's Hot, What's Not and Final Word, so that you can easily find the information you want from our reviews.

What the Game's About
Supreme Commander is a real time strategy (RTS) game for the Xbox 360. With PC roots, it hopes to achieve some success like EA has done with the RTS genre making it possible to have an enjoyable experience without a mouse and keyboard. Taking cues from the Command and Conquer series and StarCraft, Supreme Commander takes lessons learned from both wildly popular franchises and tosses them into its own blend of Sci-Fi. The complex narrative of three factions who are in an infinite war shows just how tricky it can be when trying to see what side is the most right out of them all.

What's Hot
The scope of what Supreme Commander achieves is something that will impress you right from the press of the start button. Taking a PC RTS and "shrinking" it down to fit a console was not in the vocabulary of the developers. All the units, upgrades and issuing of commands are at you fingertips. Each of the three different factions have their own unique look and feel. The units are named the same across the board but with faction specific traits to help edge an advantage in tight situations.



Nuances with the units leads to an endless number of strategies. Battles can last for hours as you plan and plot your next moves. Building up an army and fortifying your base progresses at a nice clip, neither too fast nor too slow. The technology progression (tech tree) is as nuanced as the units. There are three tiers to build building and with every successive upgrade you are rewarded with more powerful units at a more resource intensive price.

The campaign mode should last you quite a long time and when you find yourself at the end, you can either beat the game with the other factions or take your battles online over Xbox Live, host LAN games or select from a range of AI traits to play against giving the game a great deal of replayability for armchair generals.



What's Not
What is Supreme Commander's biggest asset is also its biggest flaw, the scope. The game was ambitious to pull off and it didn't quite achieve the lofty goal of taking a PC game and be uncompromising. The maps are far too large for quick navigation on the controller. Zooming in and out makes trying to coordinate multiple fronts a largely challenging task even with controller shortcuts. The shortcuts are even buried under a few modifier buttons to make issuing commands a process of trial and error.

Supreme Commander falls short of being a good game because of one problem that trumps the issue with the controller: technical problems. During our time spent with the game, there were times where the game would come down with a bout of slowdown. It was curious that it even happened at all because the graphics are nothing to write home about, tiny (some units are downright hard to see) and blurry. There was even one occasion that the game froze up during the tutorial.



Final Word
Kudos to the developers for trying to tackle so much material in one DVD, as a result, there is a ton of content that RTS fans will revel in. Taking the PC game and bringing it to the 360, there should have been some editorial choices made about what would translate well onto consoles. Unfortunately, design cuts were not made and porting issues were left in tact which left Supreme Commander for the 360 a case study that PC and console are still two very different platforms.
Visuals
The units were small, blurry and slowdown was a problem.
4.0
Sound
There is a great story and some decent voice actors that make the war believable. The explosions and movement of units is too loud when zoomed out.
6.5
Control
You can accomplish a lot with the 360 controller but the button map is exceedingly complex.
4.5
Gameplay
If you get down to the nitty gritty, this is one fun RTS game.
7.5
Lasting Appeal
You can play forever with the modes included on the disc... if you want to fight the controller.
7.0
Verdict
A valiant effort by Supreme Commander but some tweaks needed to be made for this PC game to fly on consoles.
6.5
[not an average]
Review Scores Guide
Screenshot Gallery

June 23, 2008

June 23, 2008

June 23, 2008

June 23, 2008

Got something that we should post on the site? Send it to us!
February 8, 2010
Twenty more winners to go for our Game a Day Giveaway! Don't hesitate... enter today! Also, make sure you become a fan of Kombo on Facebook!!!

-- Ken Cauley, Editor in Chief

Kombo Breaker
FTW
Kombo's Game a Day Giveaway!
We're giving away a new game EVERYDAY throughout all of February!

Official Contest Page!

WINNERS:

  • February 2: John Riemer, Virgina
  • February 3: Jonathan Dowell, Pennsylvania
  • February 4: Chris Ryan, Florida
  • February 5: Chris Foster, Michigan
  • February 6: Adam Cuevas, Florida
  • February 7: Josh Minar, Kentucky
  • February 8: Bradley Mosbacher, Missouri
  • If SEGA made Shenmue 3, would it SELL?
    Vote!
    (02/08/10 | 12:03 PM PST)
    Console Wars "A Bit Silly," Says 2K Marin
    DiRT 2!!!
  • DiRT 2 for Xbox 360 or PlayStation 3
    Enter to win!
    E-mail us and include your full name, age and mailing address to enter.

  • Software
    Hardware
    All Time
    Weekly
    9.89m Japan
    31.48m America
    25.90m Others
    67.28M 
    1.25m Japan
    21.76m America
    14.63m Others
    37.64M 
    4.74m Japan
    12.71m America
    14.31m Others
    31.76M 
    29.79m Japan
    44.83m America
    50.20m Others
    124.81M 
    14.02m Japan
    18.98m America
    20.85m Others
    53.85M