Infinite Undiscovery
September 22, 2008 | 5:05 PM PST
Kombo's Review Policy: Our reviews are written for you. Our goal is to write honest, to-the-point reviews that don't waste your time. This is why we've split our reviews into four sections: What the Game's About, What's Hot, What's Not and Final Word, so that you can easily find the information you want from our reviews.
What the Game's About
A lad in prison, a world in chaos and a grand case of mistaken identity is how Infinite Undiscovery opens its theatrical curtain. A reluctant hero embarks on a quest with a rag-tag band of liberators who is lead by a magnificent warrior who kind of looks like you. As you attempt to save the world, there is a vast expanse of land to explore and Undiscover.
What's Hot
This generation has been starving for some fresh faces in the JRPG genre. Undiscovery rushes to the aid with a huge game that will have you spanning dozens of hours and two discs with a cavalry of new characters. You are Capell, an unblessed child that starts off as a total sissy when it comes to picking a fight, even though you're pretty good at putting your money where your mouth is. Sound familiar? That's because it is a classic recipe for hooking gamers in their chairs since the dawn of RPG games.

Gamers looking for a slight upgrade to the JRPG formula might be interested to know that Undiscovery features a unique real-time battle system that allows for some customization but is simple to use while in the heat of battle. Prior to rushing a cluster of foes, you can set up power attacks for Capell and the rest of the troops. The additional party members assist you by having special attacks that relate to their weapon choices. When you "connect" with the members, you temporarily take control of their movements are allowed access to their special techniques until you switch back to Capell. The fights are based in real-time so the action is swift and moves along at a blistering rate in the thick of boss battles. Using simple button inputs, you can dynamically change the flow of the battle for your party by adjusting team focus and calls for healing on a whim.
Undiscovery will take gamers who are twenty-something back to a simpler time and there is something to be said about that. While modernizing some key elements, you get a nostalgic feeling even though the mechanics and graphics feel and look current. Because of that, a solid foundation is there for gamers looking to put in the time commitment to carry out the world saving quest. If you are a younger gamer, Undiscovery will take you on a wonderful journey through fantasy lands that is sure to be memorable.
What's Not
Undiscovery does indeed lay a solid foundation but the structure built on top of that doesn't go much beyond the second story. It feels like the developers held back in a number of areas that would have made Undiscovery a modern JRPG classic.

The first would have to be the lack of polish in the presentation. When you first start the game, you are treated to a cut scene that sets a good mood. The voice actors are decent enough not to sound wooden but a majority of the game you'll be reading the dialogue, rather than hearing it. After setting a tone, with voices, it disconnects you to the story because you'll wish they narrated their own lines of speech. Why that design choice was made to switch between text and voice is beyond me. Another presentation faux pas happens early in the game. You cross paths with a cool looking dragon only to see that the fireballs he breathes look laughably bad, like the exploding barrels in the Area 51 arcade game bad.
Final Word
It is hard to place the exact point that Undiscovery got lost. You'll be wondering at times what went wrong to keep this good game be great. What is there will be enjoyable, memorable and there are enough improvements to recommend gamers who have fallen out of favor with the genre to try it and see if it pulls you back. The world is waiting for you to Undiscover it but only a select group will truly appreciate this game.
What the Game's About
A lad in prison, a world in chaos and a grand case of mistaken identity is how Infinite Undiscovery opens its theatrical curtain. A reluctant hero embarks on a quest with a rag-tag band of liberators who is lead by a magnificent warrior who kind of looks like you. As you attempt to save the world, there is a vast expanse of land to explore and Undiscover.
What's Hot
This generation has been starving for some fresh faces in the JRPG genre. Undiscovery rushes to the aid with a huge game that will have you spanning dozens of hours and two discs with a cavalry of new characters. You are Capell, an unblessed child that starts off as a total sissy when it comes to picking a fight, even though you're pretty good at putting your money where your mouth is. Sound familiar? That's because it is a classic recipe for hooking gamers in their chairs since the dawn of RPG games.

Gamers looking for a slight upgrade to the JRPG formula might be interested to know that Undiscovery features a unique real-time battle system that allows for some customization but is simple to use while in the heat of battle. Prior to rushing a cluster of foes, you can set up power attacks for Capell and the rest of the troops. The additional party members assist you by having special attacks that relate to their weapon choices. When you "connect" with the members, you temporarily take control of their movements are allowed access to their special techniques until you switch back to Capell. The fights are based in real-time so the action is swift and moves along at a blistering rate in the thick of boss battles. Using simple button inputs, you can dynamically change the flow of the battle for your party by adjusting team focus and calls for healing on a whim.
Undiscovery will take gamers who are twenty-something back to a simpler time and there is something to be said about that. While modernizing some key elements, you get a nostalgic feeling even though the mechanics and graphics feel and look current. Because of that, a solid foundation is there for gamers looking to put in the time commitment to carry out the world saving quest. If you are a younger gamer, Undiscovery will take you on a wonderful journey through fantasy lands that is sure to be memorable.
What's Not
Undiscovery does indeed lay a solid foundation but the structure built on top of that doesn't go much beyond the second story. It feels like the developers held back in a number of areas that would have made Undiscovery a modern JRPG classic.

The first would have to be the lack of polish in the presentation. When you first start the game, you are treated to a cut scene that sets a good mood. The voice actors are decent enough not to sound wooden but a majority of the game you'll be reading the dialogue, rather than hearing it. After setting a tone, with voices, it disconnects you to the story because you'll wish they narrated their own lines of speech. Why that design choice was made to switch between text and voice is beyond me. Another presentation faux pas happens early in the game. You cross paths with a cool looking dragon only to see that the fireballs he breathes look laughably bad, like the exploding barrels in the Area 51 arcade game bad.
Final Word
It is hard to place the exact point that Undiscovery got lost. You'll be wondering at times what went wrong to keep this good game be great. What is there will be enjoyable, memorable and there are enough improvements to recommend gamers who have fallen out of favor with the genre to try it and see if it pulls you back. The world is waiting for you to Undiscover it but only a select group will truly appreciate this game.





















