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Spider-Man: Web of Shadows
Console
Xbox 360
Publisher
Activision
Genre
Action
Developer
Treyarch
Release Date
10/21/08
ESRB Rating
Teen
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Posted by:
Ryan Olsen
Reviews Director
REVIEW
Spider-Man: Web of Shadows
November 10, 2008 | 4:15 PM PST

Kombo's Review Policy: Our reviews are written for you. Our goal is to write honest, to-the-point reviews that don't waste your time. This is why we've split our reviews into four sections: What the Game's About, What's Hot, What's Not and Final Word, so that you can easily find the information you want from our reviews.

What the Game's About
Spider-Man: Web of Shadows is a sandbox-style game set in the heart of New York City. The same space parasite, Symbiote, that created Venom is infecting the entire city, including Spider-Man. Using the power of the black suit and the classic red and blue suit, you have to stop the invasion.

What's Hot
Having free control of New York City is very liberating. Seeing some of the major sights and crime litter the city is like actually being there. Joking aside, it provides a huge playground for the web slinger to travel around the city without a care in the world. That is if super villains weren't trying to destroy everything. You have command over the city and importantly, look good doing it. The team in charge of the animations needs to take a bow for how graceful they made Spider-Man look and feel.

Taking missions from other heroes is fun a two ways. The first is because Spidey interacts with these people in different manners so it is funny to see the personalities collide. The second is because some of them send you on some truly cool missions. Moon Knight sends you on a particularly awesome missions involving planted information that was a diversion of a larger heist. You then have to sling webs as fast as you can to the court house and save it from high-tech thugs. There are other missions, which will keep you on your toes and have you wanting more. After a few missions, you can either choose a good or bad outcome, which leads to the struggle of fighting with the black suit.



Web of Shadows gets its name because in the opening sequences of the game, you are re-infected with the Symbiote that gives you the black suit abilities. That suit plays like a powerful sledge hammer that can knock foes silly. To contrast that play-style, the classic suit is more agile and you can pack more punches in a shorter amount of time. Switching on the fly between the suits gives you a huge array of moves, and the upgrade system adds more abilities on top of it all.

What's Not
There more than a few shadowy parts on Web of Shadows. The first issue I'll tackle is the camera. Because you can swing, fling, climb walls and run on the ground, the camera constantly changes to accommodate a best viewing angle. Often, the result is anything but optimal. The camera will "stick" in a position and any amount of self-adjusting you do with the right camera will not make it fix itself. You have to stand and wait until the camera resets to have a normal view. It is annoying when you are not in battles and it is infuriating when you are trying to fight even the weakest of villains. The combat system itself is uninspiring. While the two suits provide different styles, the button combinations are the same. You'll be mashing the punch button endlessly even after you upgrade to cooler attacks. The weak fighting component is a widely missed opportunity.

During some of the missions, you'll notice that a few still have some bugs that need to be fixed. When I was doing tutorial training with Luke Cage, for example, I had to use a swinging kick to knock over a group of villains. Not only does it start you in the wrong spot to hit the guys, even if you do hit them and go too far from the spot you knocked them over in, you'll "fail" the mission and need to restart. I could feel my blood pressure rise after about 20 attempts of succeeding but ultimately failing. Another trouble spot was when I was trying to deactivate The Kingpin's tower defense.



The story of Web of Shadows is entirely new to the Spider-Man universe. If you play the game with the character voices turned off, it'll read much better than it sounds. The problem is that the voice actors that do the heroes and villains ham it up in the most ridiculous ways possible. Spider-Man (Peter Parker)'s voice is so grating and whiney that interacting with other heroes is an almost painful experience. The others you interact with don't fare any better. I think the story was decently done, just not well executed.

Final Word
Despite some of the more flagrant errors, I'm still slinging webs around New York City enjoying the thrill of being what boils down to an urban Tarzan. There are moments that make Web of Shadows feel like a comic book, and there is a good forward movement all the way until the final act of the story. When the missions work, they are very interesting and even outstanding. When they don't work, you want to punch a wall. The story -- with the good and evil paths -- is interesting to play through, but you'll have a hard time forgiving some of the extremely obvious flaws.
Visuals
Beautiful animation but some of the characters look goofy.
7.5
Sound
When the hero of the game is a whiny and you don't want to listen, there is a problem.
6.5
Control
Swinging around is fun but everything else needed work.
6.0
Gameplay
A few missions are awesome. Most are bland and others are broken.
6.5
Lasting Appeal
You'll want to play the game twice to see the different endings but it goes by rather quickly.
7.0
Verdict
The story -- with the good and evil paths -- is interesting to play through, but you'll have a hard time forgiving some of the extremely obvious flaws.
6.5
[not an average]
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