
Capcom: The Best Third-Party at Cross-Platform Support?
November 6, 2009 | 12:51 PM PST
Sometimes it seems as though some developers and publishers hold a bias for or against certain platforms. But while their offerings may differ from platform to platform, Capcom does not believe they are in the business of playing favorites.
On the Capcom*Unity's "Ask Capcom" forum, one user expressed his belief that Capcom actually favors the Nintendo consoles over the others, which is an... interesting assertion, given that there have been numerous Wii owners who have complained about the lack of a version of Resident Evil 5, Street Fighter IV, or a better version of Dead Rising. Not to mention the likes of Bionic Commando, Devil May Cry 4, and Lost Planet showing up on the HD consoles.
Of course, Capcom is showing the Wii its own brand of love with Resident Evil Archives and The Darkside Chronicles, SpyBorgs, Tatsunoko vs. Capcom: Ultimate All-Stars, and of course, Monster Hunter 3, none of which are showing up on the high-definition platforms.
Capcom's Senior Community Manager, Seth Killian, stepped into the topic for a moment to share his thoughts on how it all breaks down:
IMO, Capcom is the third-party publisher with the BEST cross-platform support out there. Fans of any particular console will always want something for the other consoles, and I understand that, but since all the consoles are successful in today's market, we're actively supporting them all (the love is pretty evenly spread even to handhelds).
While I know it's easy to do the "you did that game on console X and not on my console Y!!!", we really are trying and I think we're much better at it than the other publishers, so please look at the question in terms of overall industry context rather than just in terms of specific games.
And from there, forumers will be forumers. But all said, Capcom does seem to do a pretty good job of spreading the love, even if it requires owning more than one console to get everything you might wish for.
Of course, in that regard, it's not all that different from what it was in the 16-bit wars; while Super NES owners were enjoying Contra III and Super Castlevania IV, Genesis owners had Contra: Hard Corps and Castlevania Bloodlines. Granted, that's Konami, but the same principle applies.
















