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Posted by:
David Oxford
Senior News Editor
NEWS
Microsoft to Reveal More of Project Natal at Gamefest in February 2010
November 20, 2009 | 2:29 PM PST

While earlier rumors of information surrounding the release of Project Natal were dismissed a inaccurate, Microsoft has gone on to confirm that it will reveal more information to developers at its Gamefest conferences in February, which are planned for the U.S., U.K., and Japan.

For the multi-track American event, Microsoft says it will be have "two full tracks solely dedicated to disclosing never-before seen details of game development using Project Natal." One will regard designing for the peripheral, while the other discusses the device's technical aspects.

"Project Natal not only revolutionizes the way people play games," reads the description for the design track, "but also changes the way games are designed and created. The Project Natal Design track will present innovative thinking and ideas to help you take your game from office to living room—creating new ways to work, building showcase experiences, divining user intent, and designing gestures for UI versus game interactions. Discover best practices and what makes the "magic" in a Project Natal game."

The tech track's description says "Project Natal provides a groundbreaking new way for games to use natural user motion to interact with the Xbox 360. Experience the future now, with this cutting-edge technology! Join us to learn how to develop world-class titles using Project Natal, which provides many exciting new features that can be challenging to programmers. In the Project Natal Technical track, we will walk you through how to overcome these challenges with a combination of classic techniques and new thinking. We will explore the depths of this exciting technology and dive deep into gesture recognition, avatar retargeting, speech recognition, advanced raw stream processing, handling different player environments, and many other topics. No controller required!"

Microsoft says the conference will feature over 100 talks covering game development on the Xbox 360 and Windows, including Audio; CPU and System Programming; Graphics; Live and Networking; Producer and Business Development; Quality Assurance and Certification Visual Arts; and XNA Game Studio.

Those interested in attending can learn more at the official Gamefest website.
source: Develop

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